So, now I'm back in quite a roomy cage and I suspect I may be there for a while - at least until i can show some test version for helmet 1.3 - with maintenance functions.
It will have -
Optional configurable time setting for periods between regular maintenance requirements.
Configurable grace period for the poor bane to actually make it to a maintenance station.
Violations for non-attendance of scheduled maintenance.
Building detection - so structures and areas may be set as prohibited to banes.
If you have other ideas, please drop me a notecard so it can go on the worklist. I won't guarantee any suggestion is in the next release, but it will go on a list.
SJ
